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7 December 2025
- 07:4907:49, 7 December 2025 Phone Home (hist | edit) [2,548 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Phone Home (Major)''' by Stone Gargoyle "Hollow, S'tat You? When making calls on a telephone, the character cannot be denied. He can make calls anywhere in time and space and have them received when he wants, reardless of who and when he is calling. '''1. Unlimited Minutes:''' Regardless of whether the phone he is using has minutes on it or a phone plan, or even service, the character can make calls on it as if he has unlimited service. '...")
24 October 2025
- 13:2613:26, 24 October 2025 Regeneration: Sensory (hist | edit) [1,252 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Regeneration: Sensory''' (minor) by Stone Gargoyle The character's sensory organs can be quickly repaired in the event of being damaged or adversely affected. '''1) Sensory Restoration:''' By expending a single PPE point and using one attack/action, the character can turn back on any senses which have been momentarily disrupted. This includes temporary blindness, loss of hearing, loss of sense of smell and loss of ability to taste things. T...")
23 October 2025
- 20:0720:07, 23 October 2025 Whack Yo (hist | edit) [808 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Whack Yo''' (minor) by Stone Gargoyle The character with this power can enlarge their fingertips, turning then into large spherical lumps. These lumps can be extended out by the character using finger elongation that turns the fingers string-like, for a distance of up to half the character's PE score in feet, to strike opponents like a yoyo (with a +2 to strike), each lump doing 1d4 damage (no PS damage bonus) and entangling the target with...")
- 19:5519:55, 23 October 2025 Bone Crossbow (hist | edit) [1,481 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Bone Crossbow''' (minor) by Stone Gargoyle This is basically the same as the Crossbones minor super ability but with modifications.<br> Each of the hero's forearms has extra bones which can pop out of the skin, stretching out pieces of sinew between them, as well as shards of bone to use as bolts, creating natural crossbows which fire the bolts by the hero flexing the muscles in the arms. The bones that form the crossbow, as well as the...")
- 19:4619:46, 23 October 2025 Facade (hist | edit) [2,390 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Facade (Major)''' by Stone Gargoyle The character has a secondary body he keeps in a pocket dimension until he wishes to swap it out. '''1) Secondary Body:''' The secondary body the character keeps in a pocket dimension is nothing like the character. When assuming this form, the character loses any bionics, mutant traits, experiment side-effects, and physical powers. He retains his mental abilities and any mental and energy powers, however. The player choosing this...")
- 19:4219:42, 23 October 2025 Climbing Power (hist | edit) [953 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Climbing''' (Major) by Stone Gargoyle The character with this power gets the Climbing skill for free and a bonus of +20% with it. The character can climb to incredible heights without ever suffering vertigo or disorientation due to heights. The character can dig his hands into solid rock and dirt to climb, doing 1d4 damage to the rock or earth while doing so. In addition, when striking rock and earth, including Alter Physical Structure chara...")
- 19:3519:35, 23 October 2025 Footholds (hist | edit) [1,074 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Footholds''' (Major) by Stone Gargoyle '''1) Climbing:''' The character can sink his feet and hands into surfaces made of brick so as to climb, which he can do at his full Spd. This causes the surface to take 1d4 damage each time he sinks his foot or hand in. Climbing this way takes all of his concentration, so he can perform no other actions while climbing. This adds +30% to his Climbing skill. '''2) Footholds:''' The character can cause h...")
- 19:2219:22, 23 October 2025 De-Vision (hist | edit) [1,961 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''De-Vision''' (minor) by Stone Gargoyle The character emits a frequency that affects the vision centers of the brain of all those within a range of 300 feet, plus 30 feet per level. For those with super-powered vision, this power negates it, leaving those affected with normal vision. For those without super-powered vision, this creates partial blindness (-4 to all combat moves and reduced to half Spd). Those in range may save vs. the effect (...")
- 19:1419:14, 23 October 2025 Infectious Laughter (hist | edit) [1,239 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Infectious Laughter''' (minor) by Stone Gargoyle This power causes anyone within range (30 feet plus 3 feet per level) to have to save vs. insanity (14 or better, ME bonus applies). If the target fails the save, he or she will also break out into laughter. The character who originated the laugh, meaning the character with this power, starts laughing by using an action and then maintains it with one action per melee round. The character with...")
- 18:0118:01, 23 October 2025 Genetic Memory (hist | edit) [4,199 bytes] Stone Gargoyle (talk | contribs) (Created page with "Genetic Memory (minor) by Mr. Scorpio "I was kind of born knowing how to use a long bow. Oddly, even though I've never been there myself I can show you around the area in England where my great, great, great, great, great grandfather learned to shoot." The character with the Genetic Memory power has the ability to tap into memories stored in their genetic code. Perhaps one of the character's ancestors was a soldier in World War 2, a professi...")
- 17:3517:35, 23 October 2025 Fireblood (hist | edit) [1,077 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Fireblood''' (minor) by Taalismn “Remember how mosquitos were exploding around me at our last picnic? If I can just poke my finger enough to draw blood, I can burn through these wrist ties!” The superbeing’s blood consists of a highly unstable fluid that oxidizes with an extreme thermal reaction. Any injury that sheds blood into the open air will be cause for a burst of hot flame. A few drops of the superbeing’s blood are enough to d...")
- 17:2117:21, 23 October 2025 Teleport: Fire Flying (hist | edit) [1,029 bytes] Stone Gargoyle (talk | contribs) (Created page with "'''Teleport: Fire Flying''' (Major) by Stone Gargoyle 1.'''Teleporting:''' The hero can step into a source of fire within range and instantly teleport. The fire must be at least 4 feet long. :'''Range:''' 100 feet per level, to any are of flames that he can see out of (see below). :'''Duration:''' Instant; counts as 1 melee attack/action. May remain in the flame to hide as long as desired. 2.'''Flame Vision:''' The hero suffers no penalties to...")
- 15:3515:35, 23 October 2025 Psychic Imprint (hist | edit) [1,955 bytes] Stone Gargoyle (talk | contribs) (Created page with " '''Psychic Imprint''' (minor) by Taalismn “Hold it, guys! I just got a feeling....like Allison was here...yeah, she was definitely here by this rock....and she was being chased by -something-.” This pseudo/near-psychic superpower allows the possessor to imprint their lifeforce on an object or location such that others touching it may get a general impression and sense of the person. In this way the superbeing may be able to leave a message...")