Infectious Laughter
Infectious Laughter (minor) by Stone Gargoyle
This power causes anyone within range (30 feet plus 3 feet per level) to have to save vs. insanity (14 or better, ME bonus applies). If the target fails the save, he or she will also break out into laughter. The character who originated the laugh, meaning the character with this power, starts laughing by using an action and then maintains it with one action per melee round. The character with the power must himself keep laughing for the infectious nature of the laughter to continue. Those affected with the laughter can save once per melee round to try and end the laughter. When laughing and infectious, targets are reduced to half their number of attacks and are -4 to all combat attacks/actions and -30% to their skill performance. The power ceases to have effects if targets go out of range, save vs. insanity, or the character with the power stops laughing. It doesn't work on deaf people or artificial hearing, such as filtered sound heard through power armor, bionics or hearing of robots.
- Other Bonuses: The character is +4 to save vs. insanity and only suffers half the duration and effects of insanity inflicting powers, psionics or magic