Crossbones
Crossbones (minor) by Stone Gargoyle
The hero's forearm has extra bones which can pop out of his skin, stretching out a piece of sinew between them, creating a natural crossbow which he can fire by flexing the muscles in his arm. The bones that form the crossbow, as well as the sinew, retract into the arm when not in use.
- Shooting Range: The hero's PSX20 feet
- Damage: Normal damage for the type of crossbow bolt used (typically 2d4) plus the hero's PS bonus.
- Attacks: It takes 1 attack/action to pop out the bones and create the crossbow, then 1 attack to load and fire it.
- Bonuses: +2 to strike, in addition to any targeting skills (may use WP Archery when using this natural weaponry).
Note that the hero cannot be disarmed or drop his weapon since it is a part of him.
Other Bonuses: +2 to Dodge and Parry projectiles such as arrows and crossbow bolts
See Also: Bone Crossbow
Crossbones (Major) by Stone Gargoyle
The hero has extra bones which serve to be used as weapons.
1. Shoulder Blades: Basically as the minor super ability.
The hero has sharp bones running down his back which can be folded and retracted when not in use. They resemble malformed wings and can be made to extend 4-6 feet.
The blades can inflict 2d6 slashing damage or 3d6 piercing damage, with PS bonus added to any damage. They can also be used to parry incoming strikes but take half damage when parrying blades (cannot parry bullets).
2. Form Crossbow: This is basically the same as the Crossbones minor super ability but with modifications.
Each of the hero's forearms has extra bones which can pop out of the skin, stretching out pieces of sinew between them, as well as shards of bone to use as bolts, creating natural crossbows which fire the bolts by the hero flexing the muscles in the arms. The bones that form the crossbow, as well as the sinew, retract into the arms when not in use.
- Shooting Range: PSX20 feet
- Damage: Bones shards do 2d6 (plus PS bonus) damage when used as bolts. Crossbow bolts may also be used for 2d4 (plus PS bonus) damage.
- Number of Bone Bolts: The hero's body produces his PE attribute number of bolts per minute which automatically load when available.
- Attacks: The hero can fire both arms at once, using a single attack for the crossbows to form and fire the bone shards; uses an additional attack if having to load in a crossbow bolt.
- Bonuses: +2 to strike with these natural weapons, in addition to any Targeting skills the hero may have (may use WP Archery for the purpose of this). Automatically gets the Paired Weapons skill.
3. Other Abilities and Bonuses:
- +2 to dodge and parry projectiles such as arrows and crossbow bolts.
- Bones heal at four times the normal rate.