Flying Snow
Flying Snow, a character created by Say652
"It was the only Logical choice."
Snow jumped up at the fleeing demon, His claws catching its hip carrying them both to ground.
The Earth rumbled the sound of thunder and dust filled the air.
From the cloud the 15' Demon flew sideways at an awkward angle, right behind Flying Snow lept after his quarry again.
Name: Sebastion Snow.
Alignment: Unprincipled
Category: Megahero Genefreak
Character Level: 7
Attributes: IQ:29, ME:21, MA:19, PS:66 (Supernatural), PP:21, PE:57, PB:26, SPD:80
HF: 8 heartless, logical, creepy personality.
Natural AR: 8.
Hit Points: 9,705.
SDC: 600.
Bioregenerate: 4D6 hp and 4D6 sdc per Melee.
Rifts Conversion Notes: MDC equals HP + SDC. MDC: 10,305. BioReg:8D6mdc per melee.
Supernatural Creature. Alignment radiates Principled or Diabolic at random per Attempt to read Alignment.
Appearance: 5'9" slender muscular 160lbs. Snow leopard Fur from elbow to claw base human looking Snow Leopard Hands. Green Cats Eyes Pale skin Brown hair short Pale skin, doesn't tan.
Traits: Ambidextrous, Angelic, Double Jointed, Sharp Teeth and Powerful Jaw, Large Monstrous Hands with Large Retractable Claws.
Birth Defect: Chronic Pain.(Shoutout to Glistram)
Mega powers: 2. Godlike H.P., Mega-Damage.
Achilles Heels: 4. Achilles Heel: Animal Behavioral Characteristics: Cat, Achilles Heel: Corruption, Achilles Heel: Heart of Stone, Achilles Heel: Unusual Fragrance: Cinnamon.
Major Power: 1. Brick Tricks.
- Hyper Leap PS×15 feet across PS× 7.5 feet up.
- +75% with a running start.
- Hyper Clap: Narrow shockwave PS×3 feet range 6D6. Wide Shockwave PS×1.5 feet 4D6 +2 Strike.
- Stomp 1: PS×1.5 foot radius, role to maintain balance or fall and lose an attack and initiative.
- Stomp 2: Cost 2 Attacks pS×1.5 foot radius 1/2 punch damage + Knockback and a roll to maintain balance. Ground takes damage.
- Stomp 3: Cost 4 Attacks PS×1.5 foot radius Punch Damage plus knockback and maintain balance AND all objects in Radius are hurled as if thrown 3/4 distance.
- Linear Stomp: Costs 1 additional Attack PS×3 range starts nine feet wide ends eighteen feet wide.
Minor Powers:5.
- Bullet Catcher]: Auto Parry Bullets and energy no penalties.
- Chain Attacks +1 attack per melee for every Crit rolled.
- Burst Attack -3 attacks, opponent -2 parry, dodge if hits deals Double Damage.
- Fracture: Every 10 SDC dealt deals 1 hp to target. In MDC settings people in vehicles take an additional 1hp for every 10MDC dealt to vehicle, power armor, robot etc.(so Punch GlitterBoy 300MD pilot takes 60HP of damage.)
- Piercing Blows: Enhanced Critical.
- Heightened Martial Awareness: Counterstrike 1 per melee after a successful parry one attack no bonus cost 1 attack to defend considered a surprise attack.
- Breaking Blow 1 per melee. Ignore targets AR and +5 damage a level. Harms targets transformed in to Inorganic Materials.
- Martial Expertise: 1 per melee. Combine two offensive maneuvers into one attack (body throw+ Kick for example) -2 Strike if hits both effects take place (slammed then field goal).
Feats: 2. Will Of Iron, Weird way of Thinking.
Hand To Hand: Feline (includes unlisted power bonuses and uses, skills, traits, birth defect and attribute bonuses)
- +11 initiative.
- +1 strike(+10 strike) with wrestling moves on failed roll.
- 13 attacks.
- +9 strike.
- +13 parry.
- +12 dodge.
- +4 pull punch.
- +19 roll with impact no damage from kinetic if successful 1/2 damage failed rolls anytype of damage.
- Combo parry and strike.
- Critical hit Range: 13-14 double damage, 15-20 Triple damage.
- +2 maintain balance.
- -2 opponents AR.
- +6 to damage.
- Times ten damage hand to hand and punch damage from Brick Tricks deals enhanced damage.
- All damage received -20 then 1/2 vs resistances and saves.
Education: Ph.D or Doctorate level
- Skill Programs: Physical (2), Espionage, Medical Assistant +30%, plus additional Skills bonus of +10%
- Hand To Hand: Feline.
- Boxing (Revised).
- Body Building And Weight Training (Revised).
- Advanced Weight Lifting.
- Strongman.
- Gymnastics.
- Prowl: 98%.
- Wrestling.
- Impact Zone.
- Torture Resistance.
- Saving Throw Skill.
- Horror Desensitization.
- Math, Basic:98%.
- Business & Finance: 98%.
- American: 98%.
- Computer Operation: 98%.
- Biology: 98%.
- Literacy:American: 98%.
- Paramedic: 98%
- Pilot:Automobile: 98%.
- Spanish: 98%.
Secondary Skills.
- Athletics.
- Running.
- Climbing: 98%/98%.
- Swimming: 98%.
- Land Navigation: 79%.
- Track Animals: 70%.
- Hunting.
- Cooking: 85%.
- Skin & Prepare Animals: 80%.
- Identify Plants & Fruits: 75%.
- Level:3 DeadBall.
- Wp: Deadball.
- Murderthon.
- Level:6 Juicer Football:55%.
- Acrobatics.
Rifts Skills learned at level: 2 equal to 5th Level.
- Radio Basic:98%.
- Dragonese: 80%.
- Pilot JetPack:85%.
- Pilot:Flight Assualt System:85%.
- Pilot Motorcycle:98%.
- Pilot:Jump Bike Combat:90% attack70%.
- Read Sensory Equipment:70%.
- Weapon Systems:80%.
- WP: Energy Rifle.
- WP: Heavy Energy.
- Detect Ambush:80%.
- Tracking:60%.
Saving Throws:
- Save as Minor Psionic 12
- +5 vs Psionics failed saves 1/2 damage effect and Duration.
- AutoSave vs Horror Factor/Awe Factor:14 lower. +11vs HF/AF over 14 Failed save half damage Effect Duration and Penalties.
- +35% Coma/Death
- +8 vs Pain.
- +15 vs Insanity.
- +10 vs Possession.
- +11 vs Magic.
Sense of Strength +12.
Feats of Strength +22.
Damage:
- SDC Punch Damage (Includes Bonuses):
- Restrained Punches: 5D6×10.
- Full Strength Punch: 2D4×100+570.
- Power Punch: -2 Attacks:3D6×100+1140.
- Claw damage: Punch type +6D6×10.
Bite damage: Punch type +2D6×10+20.
- MDC realm Punch Damage (Includes Bonuses):
- Restrained punch: 1D6×10md.
- Full Strength Punch: 1D6×100+60md.
- Power Punch Damage: -2 Attacks 2D6×100+120Md.
- Claw: 6D6×10 +Punch Type.
- Bite: 2D6×10 +Punch Type.
Current Equipment:
- Normal Clothes.
- Multi optics visor.
- MDC white leopard fur Branghan Duster: 150 SDC AR:18 White leopard fur over Branaghan Duster 167 MDC.
- Vehicle: Tarantula Jump Bike.
- 2 Mdc Saddle bags (20mdc each). Normal clothes and Rations. Advanced Survival kit. Paramedic field kit.
While Munchkin as possible, the character is legal. Not unbeatable nor immortal. Made with the tools before me.