Mental Feedback

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Mental feedback [Minor] by Iczer

'Telepth huh...I bet that hurt'

The character's brain generates a kind of pseudo psychic jolt whenever any sort of mental channels are opened to him. In short, whenever targeted with a psychic power (or any pseudo psychic powers such as transferral/posession and mental stun) this energy leaps back across the connection and smites the originator.

Damage: Inflicts 4d6 at first level, with a further 1d6 damage at levels 3,5,7,9,11,13 and 15. This is the 'psychic equivilant' to touching live electrical wires.

Duration: instantaneous

Other benefits: enjoys a +2 to ME, and a +1 to save vs Psychic powers or pseudo psychic abilities.

A note on victims:The victim gains no dodge nor any save vs the damage, though if he has any resistance to electrical energy it will apply here. Also, maintaining the power will transfer an additional dose of damage once per melee round. Biomanipulation for example, inflicts this damage once even though the power persists for several minutes. Telepathic eavesdropping however inflicts damage every round until dropped. Danger sense warns the potential victim before any such power is triggered.

See Also Dangerous Mind