Blood Rain
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Blood Rain (minor) by Stone Gargoyle
"A little rain won't kill ya."
The hero generates hailstorms if he moves beyond half his Speed Attribute. This cloud appears wherever he is, even indoors, hovering a mere 100 feet over the hero's head. The storm increases if he enters into combat. As a result, the hero himself is immune to its effects and resistant to hail attacks of others (half damage).
- Range: 400 foot radius, plus 50 feet per level. Everyone within this area suffers penalties imposed by the hail (except the hero).
- Duration: Constant: Always on.
- Attacks Per Melee: Uses no attacks/actions to maintain.
- Damage: The hail intensifies during battle, doing 2d6 damage per melee round, plus 2 points per level of experience. Those in the area of effect also suffer -4 to initiative, -4 to all combat moves, are reduced to half Speed and attacks and are -40% to any skill they try to perform in the hail. These are considered a physical assault since they are hard crystals, not a water attack. Does full damage to anyone wearing armor with an Ar of less than 10, half damage to those with AR above 10 but less than 16, and no damage to those with AR of 16 and above.
- Other Abilities and Bonuses: The hero suffers no penalties due to any type of rain.
See also Rain Dance