Zeta Reticuli Greys
Greys by Stone Gargoyle
Zeta Reticuli Greys come from Zeta Reticulan, the 4th planet out from Zeta2 Reticulum, near Barnard's Star, which is a neighboring star system to Orion. The constellation Reticulum is a fairly small collection of faint stars, of which zeta is barely visible to the naked eye even though it is relatively close to us at approximately 40 light years. The dim point of light known to us as Zeta Reticuli is actually a binary star system, and its two stars, Zeta Reticulum and Zeta2 Reticulum, are each very much like our own yellow sun. It is not visible in the northern hemisphere. Zeta Reticuli lies 39.4 to 39.5 light-years from Sol (approximately 220 trillion miles). Zeta1 and Zeta2 Reticuli are fifth magnitude yellow-orange stars like our Sun. The stars, designated ζ1 Reticuli and ζ2 Reticuli, are both yellow dwarf (main sequence) stars remarkably similar to our Sun. The stars are only 60% as enriched with metals as the Sun. Small, terrestrial planets around less metal-rich stars are less likely according to our current knowledge. Originally thought to be old galactic halo Population II subdwarfs, the two stars are now thought to be younger galactic disk stars, but still considerably older than the Sun, perhaps as much as 8 billion years old. They belong to the Zeta Herculis Moving Group. Both stars share similar proper motions and distances confirming that they indeed form a wide binary star. The stars are approximately 9,000 AU apart. The stars revolve around each other once in over a million years. If the skies are dark enough for both stars to be visible, the stars are far enough apart to appear as a close pair of separate stars to the naked eye. ζ1 Reticuli is slightly less massive and luminous than the Sun. Spectral class of the star is G2.5 V. ζ2 Reticuli has a very similar mass and luminosity to our Sun. The spectral type of the star is G1 V. Travel time to that location is about 91 days by Reticulan jumpship. They are both stars in the Constellation Reticulum in the Southern Celestial Hemisphere.
One year on Reticulum 4 is equal to 1.12 Earth years. Their day is 90 hours long and the year is a little over 432 of our days long.
"Greys" are very slender and delicate looking, small beings and light weight, extremely penetrating black slanted eyes with no pupils (polarized due to the intense sunlight from the binary suns), almost vestigial mouth and nose (feint and slit-like), a very large head with a pointed chin. The skin color varies from dark grey to light grey, tan to tannish grey, white to pale white. They have no hair on their bodies. They have evolved beyond the need for reproductive systems or digestive systems and reproduce by cloning. They are three to four feet tall and weigh twenty-five to fifty pounds. Their bodies vaguely resemble a human toddler’s torso if emaciated from hunger. Their race is dying out, in need of fresh DNA samples. Their goal is to create a hybrid race with humans,which have similar DNA to the Greys.
Hive oriented, they rely heavily on psychic interaction with others of their race. Those disconnected from the hive mind become gray and sickly, which is where we get our name for them, and become psionic vampires which feed on the psionic energy of other races if disconnected from their people. For this reason,they often use androids to interact with humans.
Various factions exist amongst the Greys. There are those seeking peace with Earth who are in secret negotiations with little known government agencies to trade for genetic samples, and then there are those who force humanoids to be experimented on by abducting them. Abducting of humans for the use of testing is frowned upon, yet they are still frequently abducted, experimented on, tagged, and released.
Greys
Alignment: Any, but player characters should generally be of a good alignment.
Attributes: I.Q. 4d6, M.E. 4d6, M.A. 2d6+2, P.S. 2d6, P.P. 3d6, P.E. 3d6, P.B. 3d6, Spd 3d6
Hit Points: Standard, P.E. plus 1d6 per level of experience
S.D.C.: 1d4X10, plus any from physical training.
Height: 1d4 feet +2d6 inches.
Weight: 1d4X10+15 pounds.
Average Life Span: 60 years
P.P.E.: 3d6
Superpowers/Abilities: Greys are all Major psychics - 8 selections from physical/sensitive/healing or 6 from any of the 3. 1 super psionic power. @ 1st Level. Choose 1 lesser power @ levels 3,6,9,12 and 15th level. Choose 1 Super @ 4, 8 and 12th. "Considered" a Master Psionic. These abilities are in addition to any selections if the character takes a Psionic based O.C.C.. If a non psionic O.C.C. is chosen, then reduce the starting psionics from 8/6 to 4/3. and does not get their 1st super til 4th level.
Compound Eye: Greys have insect-like vision which is crude, offering shapes, shadows and limited color range. As a result, their written language consists of geographic solid shapes.
- 1. 180 degree vision: +1 dodge
- 2. Polarized Sight: Unaffected by bright lights and glare.
- 3. Hard Eye: 10 SDC per eye
- 4. Optic Bonuses: +2 initiative, +1 strike and dodge
- Familiarity with Earth: Very familiar. There is evidence through crop circles of frequent visitation. They are believed to have built the oldest of the pyramids on Earth.
Language: Being psychics, Greys also possess no vocal chords and have a spoken language which is a series of clicks, pops, pings and similar noises. Written language is in hieroglyphics resembling solid geometric shapes.
The spoken language is based on the written hieroglyphics, with certain sounds denoting the specific shape and the number of clicks the specific word, kind of like a complex morse code.
Hives and Colonies: Grey society is hive-like, governed by the eldest members. When a colony starts, the most powerful psionic will take dominance.
Earth colonies are typically made up of Greys which can disguise their presence. As a result, they must know the ability Mind Wipe to be selected as an Earth colonist. The drawback of this is the tendency towards abusing this by abducting humans, or becoming a psychic vampire once isolated from the hive or colony.
Dwellings: Due to the constant heat and sunlight, most Grey homes are designed to run on solar power and are hidden from view, either partially underground or underwater.
Colonies: Vast research complexes underground have been established on Earth as well. Most of there are in remote desert and forest areas, but some even exist in the snow-capped mountains.
Genetic Downfall: Due to the drawbacks of evolving beyond survival without machines and technology and the excessive inbreeding to create the most intelligent race possible, the Greys are growing fewer in number and have been forced to find genetically compatible species to intermix their DNA with. Humans are the closest since there was some seeding by the Greys in the ancient past and evidence they have been interbreeding intermittently for millennia.
Psionic Vampirism: Greys must be amongst their own kind for access to the hive mind or else become isolated and start starving for psionic energy. They will begin draining the mental energy of other species when they lack this connection,trying to feel their mental thoughts and energies. They will completely wipe the minds of humans without meaning to, feeding on the mental energy. This usually requires the Grey to be alone and unable to be within 2 miles of another Grey to telepathically interact. Feeling disconnected will make them despondent and starve themselves out of depression and loneliness.
Crop Circles: Crop circle formation is similar to alleged UFO landing site reports where a circular swirling pattern is formed in grass, the grass remains unharmed, and is in inaccessible locations for vehicles. Explorer saucers form these through pressure when hovering low to the ground, and recent experimentation has led to the Greys leaving messages for humans in the crop circles by making them in specific shapes and patterns.
Channelers and ufologists pretend that crop circles are not symbols intended as a 'message to man.' These deliberately created pictographs are signposts, or reference marks produced by aliens moving in space and time (back and forth/in and out), who are monitoring the course of event trajectories. The pictographs serve primarily as reference markings and for 'event line' orientation and are deliberately embedded in a short-lived, perishable medium so that man's attention would not be attracted to specific locations.
Greys intentionally make crop circles as messages in their hieroglyphic writing to communicate complex mathematical formulas, star charts, and other information to the races they visit. These account for only 20% if all crop circles, since many are done as hoaxes, with many being made by humans imitating the Grey designs.
Abductions and Experimentation: Research has been necessary to determine how to create the best hybrids possible using Humans. While natural interbreeding has occurred, most cases are not successful due to differing body chemistries and the deteriorating nature of Grey DNA. Abductions, while criminal, have seemed the best way to find viable specimens. Most have been selected from rural areas due to the increased ability of humans in those environments to survive in nature.
In illegal abductions, the tissues and cells are sampled and subcutaneous implants are often installed to track the specimen for later retrieval. Special attention is focused on the genitals and rectum. The abductees are then returned to their beds or automobiles and awake with no memories of the encounter. If they notice anything at all, it is usually that some time has "mysteriously" passed.
The Greys create amnesia in the abductees by stimulating memory loss for the event. The amnesia induced by aliens is highly effective, but it comes at a price. Horrific memories can eventually emerge in vivid dreams once the amnesia has worn off. In fact, many victims recall being told that they will remember the abduction as "just a dream." Even with effective amnesia of the events, abductees have other symptoms that can betray their unusual experiences.
Humans and Hybridization: Many Greys find the concept of hybridization repulsive. It is a topic of much debate and argument. Greys view the excessive skin around the ears, nose, mouth and chin to be repugnant. Hair on humans is also considered distasteful.
Theories: What is the connection between Greys and humans? I have heard conspiracy theories which state that the Alpha Draconians altered our DNA in the past. Is it possible that the Greys are also trying to repair damage done to both our races, which were originally ONE race, by combining our DNA with theirs?
Alpha Draconians are reptilian aliens reputedly having genetically altered humans in our early development. Some say they are evolved raptors, but some associate them with dragons. Many conspiracy theories have the Greys under their control, that being the reason for human hybridization- to create a slave race.
I have been trying to avoid any direct theories related to them since it is up to the player who he wants the "Draconians" to be in relation to the Greys.
Additional Notes: There are a lot of correlations in the source material.
There are many interesting facts related to the Greys. Some encounters have reportedly had them bearing the cadaceus symbol on their uniforms, linking them to medicine, the Greek Gods, and chakras and kundalini which the cadaceus might be seen to represent. It is a challenge to connect the modern encounters with them and myths which can be interpreted as alien visitations in the past, which have striking similarities. It is another challenge to base their technology on things like chakras and "spiritual technology".