Water Rocket
Water Rocket (Major) by Stone Gargoyle
"Ooh, I'm all wet!"
The hero propels himself using bursts of water, defying physics.
1. Water Flight: Essentially the same as the minor super ability of Flight: Energy. The hero flies by expelling water from his lower body, creating water sheath around his legs and a tail of water for 100 feet behind him. This makes him easier to trail, but does 2d4 damage to anything hit by the spray, and anyone trying to follow him on the ground will find that the ground has become slippery, making them have to make balance checks and move at half their normal rate of speed.
- Flight Speed: 160mph, +20mph per level
- Bonuses In Flight:
- +1 attack per melee round
- +1 to strike and parry
- +2 dodge under 80mph, +4 over
- +4 to damage for every 20mph of speed
2. Water Ball: This is a form of matter expulsion by which the character can generate a water blast out of thin air to hurl at a target.
- Range: 100 feet per level
- Damage: 2d4, +2 points per level. Does twice damage to creatures and beings made of fire.
- Attacks: Uses 1 melee attack/action
- Duration: Instant
- Bonus: +2 to strike
3. Other Abilities and Bonuses:
- The character takes only half damage from water attacks.
- The character can maintain his balance on wet, slippery surfaces with no penalties.