Warp Thoughts

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Warp thoughts [Minor] by Iczer

'Feel my power'

The character can produce a kind of electric field around himself that disrupts and distorts brainwaves. This field is 30 feet in radius, and expands by 5 feet every second level. Anyone in this field, aside from the creator, must make a save (16+ ME bonuses count. Resistance to electricity or energy adds +2, immunity adds +4). Those who succeed are wracked with headaches and nausea, but are otherwise unimpared (-10% to skill use, -2 to initiative and finds it difficult to concentrate). Those who fail the roll, are stricken with confusion and mental fatigue. Skill use is down by 20%, initiative is down by 4 and combat skills are down by 2. Targets must check vs balance every round they are affected by this or stumble, losing an attack per melee. the field makes concentration impossible, and no called or aimed shots are possible (all are wild).

Targets are affected for as long as they persist in the area of effect, which follows the character. the character must expend one action per round to maintain this effect.