Warp Glass
Warp Glass (Major) by Stone Gargoyle, based on an idea from Ammon Gardea
The character has the ability to control glass, warping it into shapes for a variety of effects.
1. Elongate Glass: The character can alter bottles and other blown glass to stretch and thicken, forming weapons.
- Damage: The character can form sharp weapons doing 3d6 slashing damage or 2d6 blunt damage.
- Duration: Reshaping glass takes 1 melee attack/action; the effects are permanent.
- Range: Touch
2. Break Glass: The character can cause glass to shatter just by looking at it.
- Range: 20 feet per level
- Damage: Glass shards do 1d6 damage.
3. Redirect Windows: The character can warp windows on a building to act as support areas.
- Range: Can build a bridge or ledge 30 feet across +10 feet per level per melee. If they are next to one another, he can form them into a bridge or slide between buildings or to the ground as an emergency ramp.
- Note: The character can walk on windows/glass as if 30% normal weight with no slipping; can always maintain balance on his own bridges. The character can also command windows to form holding grips, allowing him to climb at + 10% up glass buildings.
4. Glass Armor: The character can fuse and meld any glass within range into form-fitting armor.
- Range: 30 feet per level
- AR: 14
- SDC: 90
- Attacks: Takes 2 melee attacks/actions to create armor.
- Special: Glass can deflect light attacks, making the character immune to light and lasers. Can focus/ redirect sunlight for the same effect as the minor super ability Energy Expulsion:Light.
- Damage: 2d6 +1d6 per level of experience (damage determined by level created)
- Attack Range: 600 feet
- Attacks/Actions: Simply deflecting light takes no attacks/actions to perform, but redirecting the light into an attack uses one melee attack/action.
- Duration: Permanent until destroyed.
5. Move/Adjust Glass: The character has a form of telekinesis over glass objects and can affect such things as mirrors, drinking glasses, etc., moving them as well as being able to reshape and reposition them at will.
- Range: 20 feet per level.
- Damage: none
- Attacks: uses 1 melee attack/action
Can be used to alter size of glass objects by stretching and warping them. Can be used to strengthen and reinforce glass also.
6. Glass Minions: The character can sculpt glass to form "assistants". The number of active assistants is equal to half his ME +1 per every odd level. These can be made in any size( within reason).
- AR: 14
- SDC: 100
- PS: equal to creator's ME
- Speed: equal to creator's ME
- Maximum targets: can move one per level.
- Attacks: uses 1 melee attack/action per round it is in motion due to the concentration required.
7. Bonuses: +20% to Art: Sculpture- Glass
8. Special Maneuvers and Stunts:
- Warp Attack: Can cause windows or mirrors to wrap around targets and trap them.
- Mend Glass: The character can reshape glass to close cracks, bullet holes and other openings.