Warp Glass

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Warp Glass (Major) by Stone Gargoyle, based on an idea from Ammon Gardea

The character has the ability to control glass, warping it into shapes for a variety of effects.

1. Elongate Glass: The character can alter bottles and other blown glass to stretch and thicken, forming weapons.

Damage: The character can form sharp weapons doing 3d6 slashing damage or 2d6 blunt damage.
Duration: Reshaping glass takes 1 melee attack/action; the effects are permanent.
Range: Touch

2. Break Glass: The character can cause glass to shatter just by looking at it.

Range: 20 feet per level
Damage: Glass shards do 1d6 damage.

3. Redirect Windows: The character can warp windows on a building to act as support areas.

Range: Can build a bridge or ledge 30 feet across +10 feet per level per melee. If they are next to one another, he can form them into a bridge or slide between buildings or to the ground as an emergency ramp.
Note: The character can walk on windows/glass as if 30% normal weight with no slipping; can always maintain balance on his own bridges. The character can also command windows to form holding grips, allowing him to climb at + 10% up glass buildings.

4. Glass Armor: The character can fuse and meld any glass within range into form-fitting armor.

Range: 30 feet per level
AR: 14
SDC: 90
Attacks: Takes 2 melee attacks/actions to create armor.
Special: Glass can deflect light attacks, making the character immune to light and lasers. Can focus/ redirect sunlight for the same effect as the minor super ability Energy Expulsion:Light.
Damage: 2d6 +1d6 per level of experience (damage determined by level created)
Attack Range: 600 feet
Attacks/Actions: Simply deflecting light takes no attacks/actions to perform, but redirecting the light into an attack uses one melee attack/action.
Duration: Permanent until destroyed.

5. Move/Adjust Glass: The character has a form of telekinesis over glass objects and can affect such things as mirrors, drinking glasses, etc., moving them as well as being able to reshape and reposition them at will.

Range: 20 feet per level.
Damage: none
Attacks: uses 1 melee attack/action

Can be used to alter size of glass objects by stretching and warping them. Can be used to strengthen and reinforce glass also.

6. Glass Minions: The character can sculpt glass to form "assistants". The number of active assistants is equal to half his ME +1 per every odd level. These can be made in any size( within reason).

AR: 14
SDC: 100
PS: equal to creator's ME
Speed: equal to creator's ME
Maximum targets: can move one per level.
Attacks: uses 1 melee attack/action per round it is in motion due to the concentration required.

7. Bonuses: +20% to Art: Sculpture- Glass

8. Special Maneuvers and Stunts:

Warp Attack: Can cause windows or mirrors to wrap around targets and trap them.
Mend Glass: The character can reshape glass to close cracks, bullet holes and other openings.