Walking Stick
Walking Stick (minor) by Stone Gargoyle
The hero has a natural exoskeleton which resembles wood and which can be mistaken for trees in a forest setting.
1. Natural Camouflage: The exoskeleton gives the hero an advantage in the woods, giving him a bonus to Prowl of +40% in a woodland setting. The hero also enjoys +10% to Wilderness Survival.
2. Bio-Armor: The exoskeleton reduces the hero's movement speed to half when the armor is fully extended, but he can fold and retract it when he does not need it.
The exoskeleton provides him with a Natural AR of 11 at level one, plus an additional point of AR at levels 3, 6, 9, 12 and 15. Any strike hitting under the AR does no damage, and strikes above the AR will damage the exoskeleton first. The exoskeleton has an effective SDc of 80 and adds 50 points to the hero's total SDC amount. The hero also only takes half damage from water attacks.
3. Other Abilities and Bonuses:
- The hero enjoys +2d4 to PS, which becomes Extraordinary when the armor is in place.
- +2d4 PE
- Immune to plant-based poisons and toxins, which have no effect.
- +2 to Parry