W.P. Rackets
W.P. Rackets by Taalismn
A refinement of the W.P. Blunt skill, the W.P. Racket skill teaches the use of primarily sports-based instruments such as tennis rackets, baseball and cricket bats, lacross and hockey sticks, golf clubs, and polo mallets. The emphasis is less on using the racket as a direct striking weapon and more on using it to parry/deflect and accurately hit small objects(tennis ball, baseball, rock, badmitten birdy, grenade, etc.) where the practitioner wants them. An expert of W.P. Rackets can even hit a thrown weapon such as a club or a grenade back at the thrower.
+1 to strike/strike with a struck object at levels 2, 4, 6, 8, 10, 12, and 14.
A failure roll of 1-2 means the skill-user has missed the intended projectile altogether, while 3-5 means they have managed to hit the object, but it has gone spinning off in a random direction.
+1 to parry w/ racket at levels 1, 2, 4, 6, 8, 10, 12, and 14.
No bonus for throwing the racket
Bladed and pointed weapons can only be parried, and not deflected back at their source.