Viral Bite

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Viral Bite [Major] by Iczer

'Let me taste you'

The character has the ability to infect others with loyalty.

1) Bite: the character has a bite attack with which to transmit his allegience virus. The bite has a +4 to strike (only) and inflicts 2D6 damage. The teeth are designed to punch though most body armour (-4 to AR and natural AR) but the target must be susceptible to viral agents (must have a bloodstream for instance) for any subsequent effect.

2) Viral inflection: Targets bitten remain unscathed for one melee round. In the next melee round, a potentialy infected person must make a saving throw vs disease. Initially this is 12, but it rises by 1 at levels 3,6,9,12 and 15.
Targets who make the save are fine. Those that fail lose thier first action as the virus kicks in. Infected targets gain the following:

  • One physically obvious mutation, chosen when the character first gains this power.
  • A Slavish loyalty to their biter. alignment does not change, but they do consider the biter their best friend. they willingly obey the character's desires (as they view them)
  • -4 PB but +4 PS and +6 Spd and +2 initiative.

If an infected character is forced to perform actions contray to their alignment, they may end the effect on themselves. this takes 2 actions, and the target takes 4D6 damage burning the virus out of them.

3) Duration: Duration is one round per level, and a further 1 round for every 2 MA the character posesses. If the target is already an ally, friend or willing victim, the duration is doubled. Slavishly loyal targets will willingly allow themselves to be reinfected unless being bitten would reduce them to 0 or less SDC.