Vertically Challenged

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Vertically Challenged (minor) by Stone Gargoyle

The character can lock onto vertical surfaces and skim up them at high speed. This allows him to quickly ascend to the top of buildings or cliffs.

Speed: Minimum of 2 mph to maintain hold; maximum of 240 mph, plus 20 mph per level, up smooth surface, though half that on uneven terrain.
Locking onto Terrain: This is done when starting to fix a connection to the surface skimmed. Base Skill: 50%, plus 4% per level, with a +20% bonus when skimming up steel buildings, or +10% when skimming up brick or glass. A new skill roll must be made whenever moving from one surface to another, such as when racing up one building and jumping to another at high speed.
Range: Skims surfaces at a maximum distance from them of one foot per level.
Duration: Concentration.
Attacks: Uses one melee attack/action to lock onto target surface and one melee attack/action per melee round to maintain if necessary.
Limitations: The character cannot stop without falling, and so must either slow down and grab a ledge to stop, or overshoot the destination and try to fall and land. The character also cannot steer and is limited to slight course corrections only when moving up a surface. This power only works going up at an angle of 75-90% from the area from which he starts, so cannot be used to fly horizontally. The power will also have penalties to lock on in the rain (-10%) or snow (-30%).
Bonuses: +2 to strike when aiming at a target along the surface traveled, +4 to roll with fall or impact, +4 damage for every 20mph of speed.