Venomise

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Venomise: [Minor] by Iczer

'Feel that...that's me. squeezing your heart'

The character can turn a body against its owner by a small molecular modification. The target, who must be within 50 feet and line of sight, must make a saving throw (14+ PE bonuses apply) in response to this power. A failure on the saving throw, means the target begins to suffer the effects.
The target begins to double over in pain, losing one action per melee and losing -2 to all combat rolls and -10% to all skill checks. The target takes 3D6 from the poison he produces, while poisoned, the target begins to sweat a black, red or green fluid from his nose, eyes and pores.
Every minute, the target may make a new saving throw. if he fails then he continues to suffer from the effects of poisoning. a target cannot suffer a 'double dose' of poison. Once the reaction starts it continues until resisted. it can be restarted by the character if he desires.
Each attempt to poison a target requires 2 actions.