Unliving Weapon
Unliving weapon: [Minor] by Iczer
'Yeah..you think you're armed. All you are doing is giving more toys to play with'
The character can alter and twist innanimate matter to attack at his command. all he must do is gesture at an inanimate object (even the ground may do) and it lurches forward to attack.
1) Blades and spears: The animated matter forms a bladed tendril, which attempts to spear a target. It attacks with a +2 to strike out to 30 feet and inflicts 3D6 damage, with a PS bonus equal to it's AR.
2) Shrapnel:The character can cause an item to break into pieces and spray shrapnel at a target. The shrapnel spray inflicts 1d4 damage per level out to 90 feet with +4 to strike. The object used in this attack takes 2D4 damage.
3) Disarm: Held items may be targeted as well. A target's weapon can be made to turn on it's owner inflicting damage equal to its normal base damage (no PS bonus though). It does this with a +2 to strike. The character may dodge this without losing an action by dropping the item. Alternatively, the target item may be forced to grow wicked barbs inflicting 2D4 damage, with a further 2D4 damage for every swing/attack the character chosoes to make with the item. Used on body armour, the armour inflicts 2D4 damage every round until it can be peeled off. Clothing can be affected, but it cannot inflict any real damage.