Universe Creation
Universe creation [Major] by Iczer
The character can create a whole universe from nothing. This rather draining procedure gives the character a whole new set of worlds to contend with, as well as explore, exploit and adventure in.
These new worlds are ‘parallel universes’ with similar histories, altered slightly by the will of the creator. The base chance of success is 80% +2% per level, but is modified by the changes wrought by the PC.
Modifiers to roll
- Change is in near history (last year or so) -0%
- Change is in recent history (last couple of decades) -5%
- Change is in modern history (last 100 or so years) -10%
- Change is in distant history (100-500 years or so) -15%
- Change is in ancient history (300-1200 AD or so) -20%
- Change is in near prehistory (early mammals, or man) –25%
- Change is in far prehistory (dinosaur and pre-dinosaur era) –30%
- Change is slight, involving the alterations of minor events (Columbus arrived 12 years later, Gore was elected instead of Bush etc) -0%
- Change is moderate, (Columbus died en route and America was discovered by his first mate, neither gore nor bush were elected) -10%
- Change is severe, altering a major event in history. (America was discovered and settled by Vikings, Hillary Clinton was elected president) –20%
- Change involves the alteration of fundamental laws of physics. –10 to -60%
In some cases a minor change, even in the recent past, can create a present which is radically different. The penalty to the roll reflects the events consciously changed, not the effects of such a change.
(Willis, known for his impetuousness, creates a universe where He was promoted instead of a co-worker. In this new universe however, his incompetence at the position may have caused the company to go bankrupt. Poor Willis shows up in the new universe without a job.)
The character forms the basic design in his head, and then concentrates to create the new universe. The process takes an hour to perform, and drains 6d6 HP and a PE point. The HP recover as normal, but the PE remains lost until the universe is cancelled. When finished, a portal between the current universe and the new one is created within 30 feet of the character, and remains for the duration of this power. This portal is in a similar location in the new world, and so the character may not be able to use this power for effective escapes. This portal allows the character and anyone else who knows about it (must at least suspect such a portal exists) to pass between worlds.
The new world exists for 3 months per level of the character, but time spent in that new universe does not count against it. After that time, the roll must be made again or the world collapses. It is unknown whether that universe ceases to be or that the portal is merely shut. A world may be cancelled early, at the character’s discretion.
As a curious side effect, unless the most minor of changes have been made, there is a mere 10% chance of meeting a parallel self in any universe. Items and people from a created universe that wind up in our own, become permanent fixtures in our reality if they remain here while the portal closes.