Twin Tentacles
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Twin Tentacles (minor) by Stone Gargoyle
The super being has a pair of tentacles which are prehensile and similar to those of an octopus. They can be used to operate machines, press buttons, pull levers, turn knobs, work a computer key pad, and pick up and carry items, tools and weapons with surprising agility. They can be located on his head, sprouting from his shoulders or back, coming out of his elbows or knees, or located on his sides under his arms or on his hips. Tentacles are 3 feet long.
- P.S. of Tentacles: Regardless of the super being's usual level of strength, the tentacles have a P.S. of 2d6+10 which is considered Superhuman for the purpose of lifting and carrying. This is a separate P.S. rating specifically applied to the tentacles and does not affect the character's normal strength/P.S. attribute.
- Damage: Tentacles can be used to punch or whip opponents to inflict 1d8 (or 2d4) damage.
- Limitations: The character can only take this power once and cannot be taken more than once to stack bonuses; he is limited to two tentacles. If more tentacles are desired, it is recommended that the Tentacles power from the HU2 main rule book or Prodigious Multiple Limbs from PU3 be taken instead.
- Tentacle SDC: Each tentacle has 20 SDC; if a tentacle is severed or destroyed (loses all SDC), the character suffers 3d6 damage from his regular SDC reserve, and loses the extra attack provided by having both tentacles. The tentacle takes 24 hours to regenerate.
- Bonuses:
- +25% to the climbing skill
- +1 attack per melee round
- +2 to strike, parry and entangle with tentacles
- +2 to disarm with tentacles