Truffle Shuffle

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Truffle Shuffle (minor) by Stone Gargoyle

Put simply, the hero can use fungal matter by passing it through his body without harming it.

1. Fungal Reinforcement: By taking fungal lumps into himself via the skin, the hero can reinforce his body, gaining up to 2d6 SDC per minute when in an area where mushrooms and other fungus are prevalent, absorbing them for a number of minutes equal to his PE number and then holding them for an equal amount of time before metabolizing them, losing 1d4 bonus SDC per minute until the bonus SDC is gone. All damage taken while having the bonus SDC subtracts from the bonus amount first. All bonus SDC must be lost before the hero can absorb more, and this power can only be used to absorb fungal matter a number of times per day equal to the hero's PE attribute number.

2. Fungal Expulsion: While holding the fungal matter, the hero can elect to expel it from his body by pushing it out of his hands, doing 1d4 damage per 1d6 of bonus SDC expelled. He can push it into his hands and throw it that way, or he can shoot it as a projectile, either way using 1 melee attack/action to expel 1d6 SDC. The fungal matter can be shot for 200 feet, plus 20 feet per level, when shot as a projectile,but will only do 1d4 damage when expelled that way. He is +2 to shooting the fungal matter as a projectile, however.

3. Other Abilities and Bonuses:

Immune to fungal infections and +4 to saves vs. poisons and drugs
+1d4 PE
+5% to Wilderness Survival
+10% to Wilderness Survival