Tricorn
Tricorn by Stone Gargoyle
Agressive deerlike creatures, tricorns are carnivorous and will eat small children and fae creatures without a thought. So named because of their three horns, two being antelope type horns going up the head in a "V" formation with the third forming out of a central bone ridge crest, they will attack other animals they see as invading their territory.
Alignment: Evil, generally Diabolic
The Eight Attributes: I.Q. 1d6 (animal intelligence), M.E. 1d6, M.A. 2d6, P.S. 3d6+10, P.P. 3d6+6, P.E. 3d6+10, P.B. 2d6, Spd 4d6X2
S.D.C.: 2d4X10, leader: 2d6X10
Natural A.R.: 6
Horror Factor: 10
P.P.E.: 1d4X10
Natural Abilities: Nightvision 30 feet, swim 40%, track/locate by smell 40% and excellent speed and strength
Attacks per melee: 3 per round; head butt (not a charging ram) does 3d6 points of damage, or kick/stomp from the front leg(s) does 3d6 points of damage, or rear kick 4d6. A bite does 2d4 points of damage. A running charge at half speed does 5d6+8 points of damage, at full speed it does 1d6X10+10 damage.
Bonuses: +4 damage, +3 strike, +4 parry and dodge, +2 save vs. poison and magic
Magic: None
Psionics: None
Average Life Span: 50 years
Value: Horns generally sell to alchemists for 100 gold each, and a pelt will sell for 400 gold.
Habitat: High grasslands and plains.
Language: Own system of grunts, whines, stomping, body language
Enemies: Large cats, Wolfen and all humanoids
Allies: None; animal
Size: 6 feet tall at the shoulders
Weight: Up to 2500 pounds
Notes: Extremely hostile, aggressive and easily provoked to combat. Despite attempts, it cannot be domesticated. A typical herd can range anywhere between 30-210 members. Mating occurs in the fall, resulting in the birth of one calf eight months later. Weak specimens are eaten by larger members of the herd, and females often have to protect their young from the males, though a female will eat her young if necessary for survival.