Trade-Off

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Trade-Off (Major) by Taalismn

“Hmmm..gotta big date tonight...Gotta impress her...Do I go smart tonight, but smart but weak, or smart but slow, or smart but ugly, or do I max out my looks at the expense of my athleticism?”

Range: Self

Effects: The superbeing’s physical/mental attribute stats constitute a power pool of points that they can manipulate, drawing down one stat score to boost another temporarily at a one-for-one ratio. This feat isn’t done easily, and it is time consuming to switch points, and takes a toll physically. Once a Trade-Off has occurred(takes one melee to accomplish and takes ALL APMs for that melee), the superbeing has to remain that way for a minimum period of time, or suffer bioshock prematurely swapping points around again. Once the minimum ‘run-time’ has elapsed, the superbeing can swap the points again in one melee(15 seconds).
Stats max-out at 30, except P.S. and Speed.
The superbeing can only draw on one stat to boost another; he or she cannot spread the drawdown across several, until he has gained additional experience (and practice).

Duration: The superbeing must/can maintain the Trade-Off for a minimum of 30 minutes at first level of experience, but at levels 3, 6, 9, and 12, can shorten the minimum by 5 minutes. The superbeing can attempt to override the minimum duration in an emergency and undo the Trade-Off(or do another Trade-Off) in one melee round, but feedback will do damage equal to the number of points being redistributed(so if Mighty Morphus pulled 15 points of his P.S. to temporarily boost his I.Q. so he doesn’t get lost listening in at the Century Station Science Convention, and the Con suddenly comes under attack, MM can either wait until his minimum time for his Trade-Off runs out, or he can try to restore his former P.S. level of 20 by crash-shifting the points back in 15 seconds, but he’ll take 15 points of damage just from the physical feedback. Ouch!).

At levels 4 and 9, the superbeing can simultaneously juggle an additional pair of stats, or can draw on one additional stat to boost a single one(so at level 4, Mighty Morphus can draw on his M.A. and his P.B. to boost his P.P. stat, or use his M.A. points to boost his P.S. and his P.B. to boost his P.P.).