Toxic Child

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Toxic Child [Major] by Iczer

'Mmmmm...burning tires...anyone else feel like dinner?'

The character's body can subsist on naturally toxic substances, most notably petroleum products, but includes carbon monoxide and other toxic by products of humanity.

1) Toxic body: the character can consume rubber and petrol based products without harm (despite the poor nutritional value of it, the character feels sated by consuming a car tyre a day). He can breate smoke and carbon monoxide fumes. His biochemsitry is so reslient that he posesses a +6 to save vs poisons and toxins of all sorts, and suffers only half effect from them. he is also immune to odd and powerful chemical stenches (bleach and burning oil for instance)

2) Produce toxic substances: the character can produce the following substances and project them at will. while the character keeps no ammunition count per se, he will feel the need to 'restock' after using this power.

  • Burning toxic blast: this boiling tar like liquid inflicts 3d6 damage +1 d6 at every even level. it has a range of 50 feet +10 feet per level, and has a +4 to strike. the boiling tar like substance sticks to victims leaving them with a foul smell and noxious appearance.
  • Emit great clouds of toxic fumes: these fumes fill a 40 foot across area from the character with thick brown/black/yellow clouds of noxious smoke. those in the smoke are blinded, and must save vs poison each round or take 4d6 damage. in addition, the smoke displaces air so victims in the vicinity willl start to choke as soon as they are exposed to it (provided they do not have access to breathing apparatus) those in the smoke lose 2 attacks per round from choking and retching.
  • Produce and oil and rubber: The character can spontaneously generate about a pound of ruber per level per minute. Usefull for filling gaps in windows, gumming up the works of an automobile, or just keeping the dog amused.

3) Refine toxic substances: The character can also absorb and refine toxic substances by absorbing them and then expelling them in new forms.

  • Air: the character can purify local air from pollution, carbon monoxides and other smokes (but not poison gasses). he destroys a sphere of impurre gasses up to 300 feet across per level. this process takes 5 minutes and leaves regular air in it's place.
  • Water: the character can enter oil polluted water and simply draw the oil into himself, leaving only water. the character can clear up to a circle 100 feet across per level.
  • Solids: the character can consume his own body weight in rubber and crude plastics before he needs to 'excrude' them again. when he excrudes them, he may do so in different shapes and configurations (he can back engineer 200lbs of oil into around 25lbs worrth of gasoline. or 200lbs of hard plastics. Solids take quite a while to process. first it has to be eaten (and 200lbs of car tyres is a nastry meal). excruding that much mass takes 2 minutes per lb (s a 200 lb meal would take 400 minutes to excrude or about 6hrs and 40 minutes)

4) Physical benefits: the character's bio-physical makeup is strengthened with organic rubber making up about 12-21% of his body. this adds 25 lbs to his weight, and adds 50 SDC. His PS and PE rise by 4 points each (strength is considered extraordinary). he is resistant to electrical and ion attacks (half damage each)

Elastic like body means +4 to roll with punch/fall/impact and +2 PP. character can leap 8 feet by 14 feet.