Touch Of Age
Touch of age [minor] by Iczer
'look out old timer'
The character's touch causes a target to simply cycle forward in time, withering and aging. In combat, a living being makes a saving throw (14+ PE bonuses apply) or lower a random attribute by 1D4 as the character begins to age and wither. Children under 16 actually gain attributes before they lose them and can gain 8 points before having to slide backwards again. Immortal beings, and those immune to temporal distortion are immune to this as well. Those merely resistant, or very long lived enjoy a +4 to the saving throw. Attributes recover at a rate of 1 every minute.
Nonliving things simply corrode and wither, losing 1D4 AR and losing 1D4x5% of their SDC.
The character has enough fine control to use this in a helpful manner. They can age an infant to adulthood (if they are willing) or a child to young adult status. They can cause a seed to sprout quickly, or muffins to simply reach room temperature after coming from the oven. Simple transformations on willing subjects (or the inanimate) last one hour per level or until the target 'catches up'.