Tesseract Prison
Tesseract Prison [Major] by Iczer
'This will hold him...for now'
The character can generate a spatial anomaly, a tesseract- a four-dimensional object occupying three-dimensional space. To us mere three-dimensional beings, the space appears as an infinite prison, endless spanning into all directions.
Externally, the tesseract prison resembles a 10 foot diameter sphere of crackling time/space ripples, all at odd angles to each other. The character can create such an object by simply willing so. The tesseract appears within 75 feet of the character and remains stationary while it lasts. if a person is in the target area, they may attempt to dodge the unfolding tesseract space (14 or better) any and all targets in the area are trapped inside for the duration.
Internally the prison appears much like it does from the outside. however there is near infinite space inside. Any attempt to move simply distorts the apparent space inside. The person inside feels like he's always standing still despite the fact he could be trying to barrell along at mach 1. Likewise, attacks from inside the bubble simply vanish (after all, despite the fact he can see his target clearly, for all intents and purposes the target is billions of miles away). The same is true in reverse. once an attack enters the bubble, it cannot cover any extra distance.
The standard (as described above) tesseract prison requires 2 actions to form and can swallow any object or person that can fit inside it. It lasts 1 melee round per level.
The character can perform a number of other related feats by varying the 'rules' of the bubble.
He can create a bubble which exists entirely in 4th dimensional space. all targets in the bubble are free to leave and space is not conserved on the inside, but rather bends around the outside. a person inside the bubble appears to vanish (perception saving throw 16+ detects the oscillating spatial disturbances) and objects and space simply bypass the area leaving them untouched (but can be detected by magics, psionics and some select superpowers). The character cannot move the bubble. This version of the bubble requires 3 actions per round be spent to make and maintain per round. It can be used as a dodge maneuver (+4). This bubble can be maintained for up to 10 minutes at a time, subject to fatigue)
At fourth level, the character can create smaller, short lived tesseracts. He can parry ranged attacks by causing minor displacements, forcing attacks to deviate through 4th dimensional space and thus their range's expire. such an attack counts as a single parry at +6 and can be performed against bursts and multiple attacks at once (one action).
Also at fourth level, the character can create a small pocket of 4D space, and charge through it, essentially allowing the character to instantly gain momentum without having the space to do so. The character can perform charges, tackles and even long range leap attacks from mere inches away from his target. This effect requires one extra action to perform (on top of the actions required ) but counts as a simultaneous dodge of +4 vs all incoming attacks in the same round.