Temporal Extraction

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Temporal Extraction(Major) By [Stone Gargoyle

The character can identify points in the timeline and specifically the individuals involved, needed to influence an event.

1. Event Assessment: The character has the skill to analyze events as to determine the chain of events leading to an outcome, with a skill level of 60% +3% per level.

2. Individual Extraction: The character can focus his energies across time to lock onto a target (roll to strike on a 20 sided dice; target number is victim's ME number. Natural 20 always locks on). The target may make an opposing roll to save vs. Temporal Extraction (14 or better, ME bonus applies) to avoid being plucked from the timeline and shunted randomly to a different time period.

Limitation: The target must be known to the character and have been determined to have been the cause of an event the character wishes to prevent. Only one individual may be pulled from an event prior to the resultant Event Cascade/ Time Ripple which will occur as a result of their removal from the timeline.

3. Bonuses and Penalties:

The character is himself inpervious to temporal erasure and other effects of temporal distortion.

+2 initiative

+2 ME

Note: Wrongful use of this power should result in worsening conditions in the character's reality due to continued tampering with the timeline