Teleport: Door to Door
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Teleport: Door to Door (Major) by Stone Gargoyle
Door To Door Teleportation: The instrumentation, whether magical or mechanical, limits the teleportation to places where a door is present, as the doorway enables the teleportation process. The teleport must be made in a single action. If one crosses halfway through the doorway, teleportation is triggered automatically, and if the person is leaning out of the doorway more than a foot, the character (or an escaping passenger) will be ripped in half or might lose a limb, depending on how much is outside the doorframe.
- Weight Limitation: Self and up to 1000 pounds
- Number of Teleports per Melee Round: Can teleport twice per melee round, using one melee attack/action
- Range: Effectively unlimited, but cannot teleport to unfamiliar doors more than 5 miles away.
- Limitations: The character is incapable of crossing through a normal doorway without teleporting, so in order to pass through a doorway, he must focus on teleporting to the same spot. If the character passes through the doorway with no destination in mind, the teleport will move him to a random doorway within range.