Supervision: Currents

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Supervision: Currents(minor) by Mr. Twist

"Oddly enough, yes. I can see which way the wind blows."

This is one of the stranger vision modifiying powers. A person with this power can see the motion of fluids along with their normal vision(or along with other vision enhancing powers). This means they can see the current motion of things like liquids, gases, and plasmas.

While currents in fluids are present rather ubiquitously in most environments, the information received doesn't obscure normal vision. The easiest example of this power is that the character can 'see' wind. They know the direction it's blowing and it's general speed(within 10%). Not only that, they can see how it's motion changes when it encounters objects. This person would be great at checking experimental aircraft designs for how aerodynamic they are.

As another example, using gases, this person has an excellent idea of the speed of expansion in gases. They could probably stay away from the effects of most gaseous toxins because they can see the direction of expansion and it's general speed. These are just some general examples, but there are many more ways in which this power can be applied.

Since the character can see changes in motion in all fluids, they are less likely to be surprised. Someone silently sneaking up on the character is still disturbing the fluid medium through which they are passing, so there is a chance of detecting the attack before it happens.

Bonuses:

+15% to Aircraft Mechanics(only in regards to redesigning, or rebuilding, for purposes of aerodynamics)

+15% to Automotive Mechanics(only in regards to redesigning, or rebuilding, for purposes of aerodynamics)

Has a 10% chance of detecting a sneak attack because they can see the disturbance in the air/water

Has a 30% chance of detecting secret entrances/exits because they can see the anomalous changes in current of fluids

Can estimate the speed of both fluids and objects moving through fluids within 10% of actual speed

+2 to dodge(or at GM's discretion, gains an auto-dodge) only against direct attacks involving fluids