Superior Meditation

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superior meditation [Minor] By iczer

'one must prepare on the inside, before the outside may be ready'

The character can enter a deep mind over body meditation, a kind of biofeedback loop that provides a number of benefits

1) Time: a character can meditate for up to 8 days per level. during this time, he needs no sleep, no food or water. after this time is up, he start to suffer deprivation at 1/4 the normal rate. the character is able to acknowledge what is going on around him while he meditates. while meditating the character uses one 10th the normal oxygen of a sleeping man.

2) enhanced healing. after the first hour of meditation, the character begins an accellerated rate of healing. he heals one day's worth of healing every 3 hoursof meditation. in addition, while meditating, all poisons and diseases halt in their tracks, and the character may make a save to purge diseases and poisons once every three hours. while in meditation, the character controls his bleeding, though it will resume as normal when the meditation ceases (or not if the wound has healed) 3) advanced mental endurance. while editation, the character has +6 to save vs psionics and mind affecting super powers or magic. In addition, he is effectively invisible to psionic and magical senses in this state. 4) meditative fighting trance: the character can meditate while awake, and can use it to fight. in a meditative trance, the character is reduced to one action pr round, but has an automatic dodge or parry attempt vs every incoming attack. (uses normal parry and dodge bonuses +3) in this meditative trance, he can defend normally against unseen or invisible foes, and may strike out at them without penalty. it takes one melee round of concentration to enter this meditative trance 5) other bonuses +2d4 to ME. needs only meditate 3 hours a night to replace normal sleep. ages at 1/3rd normal rate