Storm

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Storm (minor) by Stone Gargoyle

This power is based on subabilities of Control Elemental Force: Air

The character can generate storms at will.

1. Call Lightning: The character can call down a lightning bolt to strike a specific target. It can only be used outdoors. All attempts to dodge are at -3.

Range: 200 feet, plus 200 feet per level
Duration: Instant
Damage: 6d6
Saving Throw: As a Dodge
Attacks per melee: Each lightning bolt counts as one of the character's melee attacks/actions.
Bonus: +2 to strike

2.Atmospheric Manipulation: This power enables the superbeing to alter the atmospheric conditions.

Range: 500 foot radius, +100 feet per level
Duration: 15 minutes per level
Attacks per melee: Each act of manipulation counts as 2 melee attacks/actions.
Altered Atmospheric Conditions: The superbeing can create one effect per melee round and maintain or combine effects, adding one to another. For example, he might first darken the sky, then create a fog and throw in a thunderclap or two. Once created, the effects remain for the duration, staying in force without any effort on his part, thus enabling the character to go about other activities or use other power. note that the character can also dispel his atmospheric changes at will; skies return to normal within 30 seconds.
  • Darken Sky: Heavy overcast; creates a dark and ominous sky.
  • Cause a loud and eerie thunderclap that will frighten(01-80% chance of panicking) animals, making them want to run away, as well as startle people (roll vs. Horror Factor).
  • Increase or decrease the wind speed 5 mph per melee round, up to a maximum of 60mph
  • Increase or decrease precipitation 10% per melee round, up to 90%- creates extremely humid conditions with a 01-45% possibility of light fog and a 01-25% chance of light rain.
  • Dispel a fog at a rate of 10 square feet per melee round.
  • Create a fog at a rate of 10 square feet per melee round.
  • Create cloud cover: Within 2 melee rounds, the skies(under his control) fill with clouds, making seeing above the clouds impossible (ideal for concealing aircraft or flying allies).

3. Other Abilities and Bonuses: Resistant to cold and electricity (does half damage).