Stone Skin
Stone Skin(Major) by Stone Gargoyle
The hero's skin becomes dense and solid until it resembles stone.
1.Strength Boost: +1d6 to PS, which becomes Extraordinary. Adjust lifting, carrying and damage accordingly. The stone surface of the skin also adds +1d6 damage to strikes using all parts of the body.
2.Impervious to Pain and Shock: The character is totally immune to the effects of called shots and will not go into shock as a result of SDC damage. The nerve sensors in the skin are sealed in, so the character has no sense of touch.
3.Resistant to Heat and Impervious to Cold: No damage is taken from freezing cold and no damage will be taken from heat under 200 degrees Fahrenheit. Half damage is taken from heat between 201 and 299 degrees Fahrenheit, with full damage being taken from heat over 300 degrees Fhrenheit. Magic fire always does full damage, however.
4.Natural AR: 14. Any physical attack equal to 14 or under does no damage. Normal punches and kicks, knives, swords and clubs do half damage when the strike is 15 or higher. Superhuman and Supernatural PS opponents inflict full damage if the strike roll is over 15. Fire, plasmaburst, electricity, laser and energy bolts do full damage when the strike is 15 or higher, half damage if 14 or below. SC is +120. SDC recovers at a rate of 4d6 every 10 minutes. The hero can use his hands and arms to parry blades. Weight is doubled and speed is reduced by 1/4 when having Stone Skin.
5.Other Abilities and Bonuses:
+2d6 PE
+4 Pull Punch
+2 to Roll with punch, fall or impact.