Stealing Beauty

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Stealing Beauty [Major] by Iczer

'I love what you have done with your hair darling.....'

The character can rob a target of their glamour, reducing them to shadows of their former selves, and stripping away their veneer of humanity.
Simply by touching a target, (cannot be combined with an attack) he can attempt to steal away a target's features and beauty. The target makes a saving throw (16+, PE bonuses apply). if the target fails, then his PB drops to 8 and he gains the side effect of No facial features (without the upsides that accompany that side effect. refer to HU Pg 116)

The character gains +2 PB every time he does this to a target (up to a limit of +2 per level) with all extra PB points stolen in this manner being socked away into a pool to be used later (to a maximum of 10 per level).

The character can expend this pool of points to perform extraordinary feats.

  • Can spend points on a 1:1 basis to gian extra PP
  • Can spend a point to gain 3 points of PS
  • Can spend a Point to gain +5 to spd
  • Can expend a point to heal 10HP or 5 SDC
  • Can sacrafice a point to subsist without water and food for a single day.
  • Can expend 4 points to treat another power as one level higher
  • Can expend a point to generate a forcefield with AR 8 and 20 SDC per point spent.
  • Can expend 4 points to generate a bolt of bio-energy that inflicts 6D6 damage out to 200 feet with +4 to strike.
  • Can expend 4 points to gain an additional attack per melee round
  • Can expend 2 points to gain +1 to MA and PB.

Points spent in this manner are gone from the pool until the character steals more he may expend PB from his own total, but they are half as effective. Enhancements gained in this fashion last for 1 melee round per level of experience.

Targets of this power are affected for 1 day per level. After this time the side effect vanishes and PB returns at a rate of 1 per hour. Anyone targeted by this power must make a saving throw Vs Insanity or acquire one of the following affective disorders.

Loss of Identity: The character will feel a crushing despair taht inhibits his actions and performance, and finds his own reflection hard to bear. -1 attack per melee, -10% to all skills and -1 to all combat manoevres.

Empowered: The lack of face is much like donning a mask. The character feels empowered by his new anonymity. +5% to all skills, and +1 to all combat manoevers.

The character chooses which effect befalls a target when he fails the saving throw vs insanity.