Stand-In
Stand-In(Minor) by Taalismn
“Nice little family here, Sharpshot...pity I’m standing right next to them, eh?”
Stand-In is a reality-warping ability that causes any physical attacks (including energy blasts, bullets, arrows, thrown fists, etc..) on the superbeing with the power to be diverted to the nearest other person in range. This power can be particularly nasty if activated in a crowd of bystanders.
If nobody is in range of the power, the attack hits its intended target as normal. Magic and Psionic attacks are NOT diverted by this power. Gases, toxins, and area of effect weapons are also not affected by the power(though, if for example, a fragmentation grenade is lobbed at Mister Pong, the actual projectile is now aimed at the goon standing twenty feet to his side...if the grenade had been aimed at somebody else and Mister Pong was caught in the radius of flying shrapnel, he still takes damage as normal).
- Range: 50 ft +5 ft per level of experience
- Duration: Costs 2 actions/attacks per melee to maintain
See also Scapegoat