Squaring Off
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Squaring Off (minor) by Stone Gargoyle
"I taught him a lesson fair and square."
The character generates a reality buffer which multiplies damage times itself.
Damage: The way it works is that the damage amount rolled for the character will serve as the square root of the damage taken by the opponent. So if a character rolls a 6 on a 1d6, the damage taken will be 36 (6X6). Likewise, if a 1 is rolled, it will do 1 point of damage (1X1). This is a reality distortion effect and affects ALL damage inflicted by the character that originates directly from him. Thus any physical attack, melee attack, weapon fired by personal interaction, or energy expulsion attack is affected.
Limitations:
- 1) It does not apply to damage inflicted by someone else ordered by the character but not directly enacted by him, nor does it apply to weapons electronically triggered, such as missile launchers or automated weapons, even if the character pushes the button to them on. It does apply to hand-held weapons, including grenades, as long as the effect is instant (using one melee attack/action).
- 2) The total damage only goes up to a maximum of the character's ME attribute number times 10, plus 10 points per level. Any excess damage gets caught in the buffer and feeds half of the excess damage back upon the character.
Other Bonuses: +1d4 ME