Soul Crush
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Soul Crush (minor) by Stone Gargoyle
Upon a successful Knockdown of an opponent, the downed character must make a Save vs. Psionics (16 or better for non-psionics, 14 or better for Latent Psionics, and 12 or better for Master Psionics, ME bonus applies). A failed save will cause the opponent to remain on the ground for an additional melee round, during which time he will be unable to defend himself against attack in any way, effectively paralyzed. The opponent will also will also lose 1d6 PPE points and will take an additional 1d4 Hit Points of damage from the Knockdown Strike regardless of whether he makes his save or not. The Soul Crush uses no additional attacks and is instantaneous.