Song and Dance
Song and Dance (Major) by Stone Gargoyle, from an idea by DtMK
"Dance to the Music!"
1. Mood Music: The character produces music which can be heard for a 100 foot radius around the character and provides him the following bonuses:
- +2 to strike, parry and dodge, +2 to disarm
- +5% to save vs. coma/death
- +10% to Seduction skill
- Fatigues at half normal rate.
Penalties:
- To character: -20% to Prowl skill
- To opponents: -10% to skills requiring concentration
Limitations:
- Does not work if nullified by sound control powers
- This power is Always On.
2. Let's Dance: The character can cause his ME number of people to start dancing to his music.
- Range: As above.
- Duration: While in the area of effect, plus 1d4 melee rounds.
- Attacks: Uses no attacks/actions; always on while music is playing.
- Effects: The victims will helplessly start dancing and be unable to stop, unable to perform any actions other than dance, though combat while dancing is possible.
- Saving Throw: Those hearing the music may save vs. mind control (16 or better, ME bonus applies) each melee round to try to stop continuing to dance.
3. Line Dance: The character can also attempt to control someone already dancing into moving in a choreographic simultaneous way to himself. The person doing so must make a saving throw (14 or better, ME bonus applies) or be controlled as a puppet mirroring everything the character does for 2d4 melee rounds and unable to move in any other way. Uses one attack/action to take someone over, at a range of 10 feet per level of experience.
4. Other Bonuses: All Play Musical Instrument skills at 98%, and dance skill at 98%