Slither

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Slither: [Minor] by Iczer

"what's shaking? apart from my tail that is.."

The character can devolve his legs into a single serpentine tail, allowing him to move in the manner of a snake. His Speed is unaffected over land, but he does gain the following benefits:

1) Crawl: The character can move at his full normal pace even when flat, or nearly flat to the ground.
2) Leaping: The character can, by coiling his lower half, spring up to 15 feet across or 10 high. his horizonatl distance can be extended 50% with a sufficient run.
3) Silence: Slithering movement is extra quiet when compared to footfalls. Prowl gains a +20% and perception checks to hear the character are at -2.
4) Climbing: The extended, prehensile tail adds to the character's climbing when he has access to branches, adding +10%.
5) Sliding: The snake tail also aids in swimming. the character can skim over water at 1/4 his normal spd score. If he is forced to go under the water, then he gains a +10% to swim.
6) Tail attack: The character can strike with his tail, inflicting 2D4 damage plus any strength bonuses.
7) Other bonuses:
The character can perform grapples with his tail, adding +2 to strike and +4 to his effective PP or PS to maintain a grapple. Furthermore, apart from being rendered immobile, the character enjoys the freedom of his other limbs while grappling. a squeeze attack inflicts 2D6 damage plus any PS bonus.
+30 SDC when the character's legs are tarnsformed into a tail.