Sky Surfing

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Sky Surfing (Major) by Stone Gargoyle

"Let me get my board.

The character can use a wave board he creates to increase his flight speed.

1. Skill: Surfing: The character gets this skill automatically with this power. The character can balance on a board in the water to ride large waves.

Bonuses:
Sense of Balance: 50%, +3% per level
+2 to roll with punch, fall or impact
+30% base swimming ability or adds +5% to the swimming skill
+1 PS
+1 PP
+1 PE
+2d4 SDC

2. Flight: Wingless: Same as the minor superability (HU2 page 233)

3. Surfboard: The character creates a bio-metal board with 3d4X10 SDC which regenerates damage at a rate of 4d6 per 10 minutes and can be recreated after 24 hours if destroyed. The character can use it to block attacks, as it has a Natural AR of 16 when used as a shield against physical and energy attacks, and is resistant to energy attacks (half damage). Uses one melee attack/action to summon or dismiss the board.
The character can use his board to multiply his flight speed times two at level one, times three at level 6 and times four at level 12.

Two-fisted punch at 400 mph or greater inflicts 1d4X10 and 3d6 to character and will knock him off his board; 800 mph or greater inflicts 2d4X10 and 6d6 to the character. Counts as two attacks.
Striking with the board will potentially shear opponents in half, doing 3d4X10 at 400 mph or greater.
Maximum Altitude: 45,000 feet
Unaffected by thin air, high altitudes, of G-force under 10.
Can hold his breath for five minutes +20 seconds per level of experience.
Resistant to cold (half damage), and can tolerate temperatures as low as freezing with no discomfort.
Accelerates at a rate of 200 mph per melee action.
Can stop quickly and hover at will.

Sky Surfing (minor) by Stone Gargoyle

The super being can affect an object with anti-gravity and then ride on it. He must be touching the object for this to work, so he cannot merely affect an object with anti-gravity for any other purpose.

Range: Touch
Weight Limit: The object affected along with any items carried cannot exceed a total weight of 100 pounds per level of experience.
Maximum Speed: 20 mph
Height/Altitude: Effectively unlimited, right up into outer space. However, traveling higher than 30,000 feet requires the use of a spacesuit and oxygen supply or environmental armor. The character may be able to go into space, but he still needs protection from the cold and an air supply to breathe. Note: If the character goes into a thin atmosphere unprotected, he loses two melee attacks/actions per round and he could lose consciousness and fall to earth (impact is automatic death from that height).
Duration: Ten minutes per level of experience
Attacks Per Melee: Affecting an object with anti-gravity uses one melee attack/action.
Other Notes: If using a piece of wood or concrete, the character may choose to ram objects, typically doing 5d6 damage (at GM's discretion).