Skimmer

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Skimmer: [Minor] by Iczer

'Woosh'

The character can create a kind of ground effect for the purposes of levitation and rapid travel. While the character gains the ability to be fast an manoevreable, he also becomes loud and somewhat distracting.

Speed: When activated, the character can travel at 200 MPH plus 10 Mph per level

Bonuses in flight: +2 to dodge. +4 damage per 20 Mph

Maneuverability: Gains +2 to strike and +1 attack when travelling under 60 Mph. Over 60 MPH the character has less ability to stop. this power is not good for tight turns or excellent maneuverability. The distance required to make a 180 degree turn is roughly 1 foot per MPH. this is divided by 10 below 60MPH (20 MPH needs only 2 feet to turn around, whereas 200Mph needs 200 feet.)

Height: The character can manage a height of 4 feet +1 foot per level in height. The character simply doesn't go any higher.

Over run: when travelling at speed, the character can attempt to fly directly over a target. This attack requires 2 attacks to perform (and unless under 60mph, requires another attack just to turn around) Any target underneath his flight path feels the full force of his Ground effect. Targets take 2d4 damage (plus the usual bonus from speed) and must save vs balance or be slammed into the pavement. Unlike a body block/tackle, this may be attempted upon a group of people at once.

Other bonuses: +55 SDC