Single Second Precognition
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Single second precognition: [minor] by Iczer
'I gotta tell you buddy, you may think you're good, but you telegraph every move you make.'
The character can see 1-1.5 seconds into the future. Barely enough time to act, but plenty of time to react, providing the following bonuses:
- +1 to strike parry and dodge.
- Immune to surprise (to clarify, he feels surprise attacks from the future and may choose to avoid and defend)
- +2 to initiative
- Can perform an all out type dodge, using 2 actions. this all out dodge adds +6 to a dodge or autododge (if available). In addition, it adds +3 to any roll's with punch/fall/impact as well (success means 1/4 damage, fail means 1/2)