Sideliner
Sideliner(minor) by Stone Gargoyle
The hero can connect his body to plastic substances.
1.Adhesion to Plastic: The hero can stick to plastic surfaces, climbing them as if possessing the climbing skill at 90% (adds 10% to normal climbing skill also). He can move along such surfaces at half his speed attribute, carrying half his PS carry amount (provided the plastic structure does not collapse under the weight).
Those trying to Disarm him when he is using a plastic weapon do so at a -4 penalty.
2.Moulding: When motionless against a plastic surface, the hero can merge into it, having it wrap around and absorb him. Doing so gives him a +60% to prowl motionlessly. It also protects him from attack (AR 0f 12 and has 10% of the SDC of the plastic wall or object protecting his body.
He can also use plastic objects to form hard plastic armor, doing so as an action (Armor formed has a Natural AR of 13 and gains SDC of the objects used to create it, up to an SDC of 90, +10 additional per level of experience).
3.Reshape Plastic: The hero can reform plastic, shaping it into new forms. Range: Touch
- Damage: Same damage as usual for the type of weapon (typically 1d6 to 2d6 damage), plus any applicable damage bonus from PS attribute and WP Blunt.
- Duration: Plastic objects are permanently altered.
- Attacks: The hero can convert up to 50 lbs of plastic, taking a full round to create new objects. He does this at a skill level of 50%, plus 5% per level (this also adds +10% to other Art: Sculpture skills possessed).
4.Other Abilities and Bonuses:
- Takes half damage from plastic weapons
- +4 to roll w/ punch, fall or impact when hitting plastic surfaces