Sharkwinders
Sharkwinders (Major) by Stone Gargoyle, from an idea by 89er
The character can launch small organic shark-like creatures which act like torpedoes. He keeps them alive inside his abdominal cavity until allowing them to travel under his skin to launch from their arms, using one melee attack/action to release them. They can swim through earth as swiftly as water, moving at 120mph, plus 20mph per level. Once launched, they can be made to explode at any time the character desires, though typically they will leap out of the ground/water, sense vibration from a target, then go seeking until biting onto the target, and then exploding, doing 2d6 damage, plus 1d6 damage per level, to all targets in a 10 foot radius, and 5d6, plus 1d6 per level, to the target.. The creatures have a Natural AR of 12 and an SDC of 20 each, with the character able to keep two alive at a time, losing one SDC per hour while they feed and wait to launch. It takes a full hour to grow them and then the character can store them for his PE number of hours or until they eat up to 10% of the character's SDC, after which time he has to launch them or they will die.
Other Abilities and Bonuses:
- +4 to save vs. pain
- +1d4X10 SDC