Sense Mortality
Sense Mortality(minor) by Mr. Twist
This power let's the super being detect the high possibility of someone dying soon. The power manifests itself differently in each person; sometimes it's a chill, sometimes they see the Grim Reaper outlining the person's face, or maybe they see the person as a corpse. Doesn't matter how it manifests, they can still sense impending death. Unfortunately, they can't block this knowledge out. They don't get any information on the why, where, or how. They know who, and have a general idea on the when.
Range: From first level to third, this power is limited to touching the other person. A handshake, punch, or even gently brushing up against them in passing is all it takes. From fourth level to sixth, they can detect the impending death of someone up to 10 ft away just by looking at them. From seventh level and up, line of sight is all that's needed.
Advance Notice: At first level, they will only know impending death if it is less than five minutes away. At fifth level, they will have an hour notice. At seventh level, they will be able to detect impending death a day ahead.
Duration: As long as the required contact lasts(touching, sight), the sense lasts.
Bonuses:
+2 to ME
+2 to initiative when they know someone around them is about to die.
+3 to perception rolls(optional) when they know someone is about to die.
Notes: Those with this power tend to be very cautious, especially since they can't see their own death. Also, they will be alert and very careful how they respond to the knowledge because sometimes they on't know if the person will die without them doing anything, or if it's because they react that the person dies. No matter what, if the user does something to avert the person's demise, they will know as long as contact is once again established.