Selection
Selection: [Major] by Iczer
'I could haul you to safety, but I have to give up being bulletproof...oh the dilemna'
The character posesses two minor superpowers of choice, restricted in choice by only two factors.
- 1) One of the powers must be 'always on' or of unlimted duration.
- 2) only one power can be used at any one time.
The character gains all attribute and SDC bonuses from both powers, though not in excess of 30 in any given attribute (excess comes and goes when powers are switched).
The character may switch which power is active by expending an 3 actions. this drops to 2 actions at level 4 and 1 action at level 8. at level 10 the character can swap once per melee without spending any actions.
At 6th level, the character develops a third minor power to add to the selection, which *should* be a logical extension of one of the others. unlike the first two, there are no extra SDC or attribute bonuses.
Other bonuses: The character is very attuned to his body and the changes wrought when he alters himself. 4 times per day, when he changes his power set, he may heal 5D6 damage to himself. Even when not healing, a change in powers will stop bleeding.
If the character is transformed against his will (magical shapeshifting, mutant power etc) he may make a saving throw every round (18+ PE bonuses apply) to shift to his normal state.
The character also has a base, unpowered state in which he has no powers or extraordinary abilites. He can take this to shed unwanted visual mutations or as a disguise.