Seismology

From The Black Vault
Jump to navigationJump to search

Seismology(Science) by Taalismn

The study of earthquakes and plate tectonics. This covers identification of seismic activity, familiarity with remote sensing and probing techniques and methods, and knowledge of known and charted fault zones and seismically-active regions. Also allows for knowhow with regards to evaluating pre-earthquake potential damage and post-earthquake damage, including tsunami threat potentials. Like Volcanology, the ideal goal of seismologists is accurate PREDICTION of earthquakes, using collected sensor data, but at best predictions have proven possible only in the broadest terms.

Base Skill: 45 % + 5% per level of experience, with regards to identifying seismic activity (distinguishing between an earth tremor and shockwave from distant impactor or underground explosion, for example). +10% to Architecture when designing earthquake-proof structures.
Earthquake PREDICTION is far less certain, and far broader; for game purposes, however, GMs may wish to allow a predictive chance of 12%+3% per level of experience, within a 1d4x10 day window, when using sophisticated sensors.