Segmented Limb
Segmented limb: [Minor] by Iczer
'Take this and this, and this and.....hey you over there....>Thwack!<'
The character can transform his limb into a hardened substance, similar in appearance to stone (though may appear as steel, iron or any other mineral substance).
When transformed the hand becomes clumsy and innefectual, but the limb gains other bonuses.
Firstly it inflicts 2d6 as a bludgeoning weapon. It's large size and solid construction allows it to act as a shield against attacks (+2 to parry). It also enjoys +6 PS and has an AR of 16 and 100 SDC.
The limb can be made to stretch however, as it is made of hundreds of segemented sections, held together by organic tendrils that collapse and expand. the character can extend his fist out to as many feet as his PS (+2 per level). while extended, the hand acts as a whip or projectile, snapping outwards and then rapidly retracting. While extended. the limb has no inherant PS bonus but it's flexibility makes grants it a +2 to strike. While extended however it is vunerable to attack. a called strike against the organic cabling between segments (called shot at -4) can cause the bonds to seperate (damage must equal or exceed the characer's PE attribute, and must be energy or slashing type damage). if successfully severed the character loses the limb (regrows within a month). during this time, he may transform a different limb (though only one at a time).
While extended, the limb is not prehensile, and can barely be held above the ground, though it can grab at things.