Sap Lifeforce

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Sap lifeforce: [Major] by Iczer

'I cannot hurt you Megavore, but I can use you to help your friends'

The character can absorb energy from others and use that to fuel his own power.

1) Drain: The character can touch an individual and draw power from them as an attack. By touching someone, (not merely striking them) he can inflict 2d6 damage to them, by withdrawing vital life force from their body. The target must make a Saving throw Vs this power (14+ PE bonuses apply) or lose 1 PE point in the process and a further 2D6 damage. Every 10 damage inflicted in this manner and every PE point drained adds one 'touch' to the character which he may store for future use. most people have a defence mechanism to prevent this from killing them. No target can drop below Half HP through the use of this power, and his PE cannot be reduced below half. Badly wounded targets are simply not able to be used as fuel (they have too little to give and have too much of a grip on their remaining life force).

2) Playing with power: The character may expend one or more touches to enhance his powers for a very short duration.

  • A single touch can add +1D6 damage to a single attack, be it melee or ranged. it cannot enhance the damage inflicted by weapons, but can enhance the damage inflicted by natural attacks and energy blasts.
  • A single touch may be used to manifest a single minor power for one action. This manifested minor power has a level equivilent of first (+1 level per extra 'touch' used to activate it). The Power lasts for a single action and requires an action to use, even in the case of 'automatic' powers. the action used to start the power and the action the power is used for can be performed concurrently (Mike uses a touch to mimic Extraordinary PS. this counts as an action, but he may use another action immeadiately to punch Josh in the face)
  • A single touch may be used to heal 2D6 damage
  • A single touch may be used to add +1 level to a single power for one action
  • A single touch may be expended to act as a meal, or three hours sleep.

Touches drain away at the rate of one per minute. The character can hold 12 touches at any one time, plus 2 touches per level.