Reverse Gestalt
Reverse gestalt: Major by Iczer
'Let's get the gang together'
The character can split into one or more ordinary individuals.
The character can split into a maximum of one indivdual for every 6 HP he has.
Each individual has the character's skills, personality and memories, but their attributes are as follows.
- SDC: 2D10
- IQ, ME, MA, PB Equal to the character.
- HP equal their PE plus 2 per level.
- PS, PP, PE, Spd. 10, plus the bonus of any physical skills.
- No superpowers, or mutations or other superhuman features
Individuals formed are at full health, regardless of the Character's health (Though a wounded individual will make less duplicates). Individuals can recombine with another individual of choice within 1 mile, plus one half mile per level, either whisking away to form with another, or the other whisking towards them in a kind of teleport fashion. Furthermore, the character can recombine as long as all his copies are within his normal range of at least one other, and can form at a location of choice.
When 2 or more copies combine, their HP are averaged between them, Likewise if all copies combine then the character reforms with the SDC and HP he had when he split, or the average of all combining copies, whichever is more.
Other abilities: While split, the character healing rate multiplies by the number of duplicates he has out and about. a character with 8 duplicates heals at 8 times normal rate while split.