Returning Flesh

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Returning flesh [Major] by Iczer and Znbrtn

'Ow.....OK...done whining'

The character has the ability to regenerate his more grievous wounds, leaving smaller wounds to recover in a more natural fashion.

1) Recover grievous wound: At the beginning of every round, the character recovers from a wound inflicted in the previous round. This single wound must exceed 10 points of damage, but cannot be higher than 20 damage plus 10 per level. The character can use this as a method of regrowing lost limbs or other grievous wounds as necessary. The healing is rapid, and does not cost any actions to designate or recuperate.

2) Restrictions and limitations: The character must be awake to designate which wound is to be healed. if Knocked unconscious or even killed, only the last designated wound will heal (which may or may not save him). also, healing wounds does not mitigate any consequences of that loss. If poison was delivered with the wound, then the character is unwounded, but still poisoned.

3) Other abilities:

Character heals at 3 times normal rate
+2 PE
+2 to resist pain
+1D4x10 SDC

Variations:

  • If healing a wound was an action, the power would look a little different. Say, if the character could heal 10 damage per action (plus x per level), perhaps such a power would work as he would be spending most actions healing himself rather than actually fighting.
  • I have left this at 1 attack otherwise it moves from (IMHO) from balanced to unbalanced. The ability to heal more attacks than an opponent has simply makes the character too invulnerable. That said, a character who heals all damage inflicted seconds afterwards is more or less the same as an invulnerable character, only one that can be more easily poisoned.
  • I figure an SDC bonus to is pretty standard for a lot of powers (how does invisibility give you SDC?). As the power doesn't heal wounds less than 10 HP, such a character can be whittled down. His enhanced healing does help him though, healing these 'little' wounds at 3 times normal rate