Return To Sender
Return to sender: [Minor] by Iczer
'Never run out of ammo'
The character creates a field around held items that allow them to return after being thrown. Essentially a character can throw and retrieve a thrown item as a single action. people who dodge or are missed by the initial attack are presumed to dodge the return as well. The character is limited to items held and thrown, but dropped items may be willed back in an instant, as can disarmed items. Loaded projectiles, such as arrows or cross bow bolts return, but bullets do not. Nor do energy bolts.
Another trick performable by this character is to perform a judo flip/throw (a talent not provided by this power), on a foe. the foe is knoecked down and away, and then pulled back. Knockdown attacks by this character inflict an extra +1d4 damage and rob the target of an additional attack from rolling and tumbling. Characters may make a sense of balance check to avoid this additional effect.
Other bonuses: +1 to strike with thrown or shot items. (representing the additional chance of striking on the return trip)