Return Pain
Return Pain [Major] by Iczer
'Strike me down and you will only make yourself weaker'
The character reflects his pain on others.
1) Pain biofield: When the character takes any damage, he sends it rippling into those he touches. Anyone holding the character when he takes any damage, or anyone actually striking him with their bare body, must make a save (16+) vs pain or take 1D4 damage for every 5 points inflicted (half if save is made..none if immune to pain). Likewise, if the character is made to save vs pain, then all those he touches must instead.
2) Pain ray: Alternatively, after taking any damage, the character can use it to generate a bolt of sizzling bio-energy that inflicts 1D6 damage for every 5 inflicted out to 80 feet with +4 to strike. This damage is halved if a save vs pain is made (16+). Any time the character is made to save vs pain, he may trigger a 4D6 bolt. always use the highest damage inflicted to determine how much pain was inflicted.
3) Resilient: By shedding his pain, the character is immune to it. This garners him a +1D4+1 PE increase plus a bonus 1D4x10+20 SDC in addition to being immune to pain. His sense of touch is undiminished, and he halves any penalties due to incapacitating wounds.
4) Self inflicted pain: By a number of methods, (pins in the arms, electric shocks etc) the character can generate a more or less constant pain field above and beyond the above abilities. This drains one action per melee, but allows the character to add +2D4 to all HTH attacks involving contact. All pain biofeild and pain ray damage is increased by 10.